2D Art

See Art

About 2D Art

This section summarizes a lot of my character and environment designs and Concept Art.

I manage with various styles such as cartoon, photobasing, sketches... Some of the drawings are not related to specific projects and are just random ideas.





Photobasing

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Utshukushi


This was my first photobasing. It was made some years ago but I still remember it fondly.

This place represents an old Japanese Temple in the middle of the green mountains of Utshukushi, a peaceful and balanced region surrounded by waters.


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Soul Belfry


This abandoned shrine is the beacon of the souls that sail down the Everlasting River towards the White Sea.

This ruined sanctuary embraced by the waters is peaceful and feels like a haven of rest, although it has forgotten the people that once called it home.


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Polaris


Inspired by Howard Phillips Lovecraft's Polaris, this artwork came suddenly to my mind.

In this short tale, the protagonist is transported to a dream under the disturbing gaze of the Pole Star. Eventually, the protagonist will be fooled by the star to think that the dream is the real world, and the real world just a dream.





Digital Oil Art

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Loszch Swamp


A hand-made piece with mainly oil brushes. This piece represent a mysterious kingdom, once glorious and prosperous, now turned into a decrepit land of death and poison.


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The Mount of Philosophy


An Splashart made for The Last Philosopher, showing the Mount of Philosophy, the place where all the game takes place, under the beautiful light of dusk.

In this game, the main character dives into the inner caves and sanctuaries that now hide the most mysterious secrets.


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The Last Philosopher Box Splashart


The Splashart for the box of the game, showcasing the Philosopher going into the mountain, and the game logo, which represents and eye (a very important symbol for the story).





Character Design (The Last Philosopher)

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The Philosopher, the main character


This image shows the design of the protagonist of the game (the one in purple and yellow). The other color palettes are just different approaches to the design, which ended being skins that the player could find and equip in the game.


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Clay enemies


Some designs for enemies in The Last Philosopher. There are two variations of color for the Clay Peasant and just one for the Vase Knight. These enemies patrols one of the first areas of the game.


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Aris and Platon


The Lords of the Council are one of the most important characters in the game, and represent a bossfight that the player will encounter through his/her adventure. They led the researchs of Tales once he disappeared, and are based on the famous Greek philosophers Aristotle and Plato.


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Tales, the First Philosopher


Inspired by the father of philosophy, Thales of Mileto, this character is the main figure in the plot of the game.

Threatened by the augur of the end of humanity, Tales travels to the Mount of Philosophy in search of the Last Truth. Nevertheless, one day, he disapeared leaving no trace.





Character Design (Chess: Holy War)

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The Pawn


A dark and twisted representation of a pawn.


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The Bishop


A dark and twisted representation of a bishop.


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The Knight


A dark and twisted representation of a knight.


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The Rook


A dark and twisted representation of a rook.


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The Church


A dark and twisted representation of a church. This piece is a new addition to the game, exclusive for Chess: Holy War.


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The Queen


A dark and twisted representation of a queen.


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The Pope


A dark and twisted representation of a pope. This piece is a new addition to the game, exclusive for Chess: Holy War.


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The King


A dark and twisted representation of a king.





Silhouette Art

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The Friends We Have Splashart


This is the first Splashart for The Friend We Have. This image captures the essence, ambience and aesthetic of the game, in which the main character (the dog), will go in a journey to find his friend, who saddly was called by the army to fight in war.


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Hau Splashart (Plains)


Hau's art is extremadely based on silhouettes and monochromatic color palettes. This scene shows the main character, Hau, with his cart, collecting some fruits from the tree.

In the background, we can see the Mother, a giant tree, source of life in these lands.


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Hau Splashart (Desert)


This picture of Hau presents a different area, which is a desert full of ancient ruins. There, Hau will have to collect fruits from the cacti.





Location


Madrid, Spain

Email


rel.miguel77@gmail.com

Phone


(+34) 615 94 17 33